Companies that have enjoyed our rooms
Our Rooms \
You know the instant the door slams shut behind you – bad things happen here. Evil is Omnipresent. Heart-thumping terror builds relentlessly as each nerve-shredding minute creeps past. Can you escape a dreadful fate or will you become another blood-stained or blood-drained statistic? Amid the gore-caked instruments of torture, hemmed in by the blood-spattered walls you must keep your wits as sharp as his scalpels to avoid his clutches – he is very close, somewhere in the shadows. Only by solving his crazed, fiendish puzzles can you, quite literally, save your skin. Complete with a real crematorium and gallons of O-neg this is the ideal escape experience for lovers of horror and adrenaline-fuelled frights.
Capacity: 5 \ Difficulty: difficult \ Time: 60 min \ Age: 16+
Patient Zero 2150
Armageddon beckons. The world’s superpowers are no more. Renegade factions vie for domination. Rogue scientists have breached all moral boundaries creating pathogens that create non-humans. Nerve agents so nightmarish that they corrupt physically and mentally, turning those exposed into the living dead - zombies. In the subterranean depths of their secret facility, the pathogen has escaped. It must be contained or all humankind, as we know it, will cease to exist. Your mission – contain the bio-threat, secure the facility and escape uninfected. Can you hold your breath for 60 minutes? This high tech terror will test the smartest players. *All under 16s must be accompanied by an adult.
Capacity: 5 \ Difficulty: difficult \ Time: 60 min \ Age: 12+
Hangover Déjà Brew
As the most sought after private detectives of the City, you are used to digging up dirt in back-alleys and dealing with shady individuals to get to the bottom of things, but your next job's requisites and circumstances dumbfound even you. The clients ask you to find dirt on the chap that their daughter Emily is about to marry. The scene of the stag-do suggests that things got a little out of hand. You only have an hour till the wedding bells are tolled and the client's generosity runs dry. *All under 16s must be accompanied by an adult.
Capacity: 5 \ Difficulty: medium \ Time: 60 min \ Age: 14+
You’re going undercover. Your friend James has gone off the grid and you need to check if he’s OK. You swing by his restaurant – the lights are on but James isn’t home. The door slams shut, trapping you inside. James liked his security high-end. A note on the table tells you that James is actually an international spy – this is all a cover for his espionage escapades. It’s his HQ and he has been snatched by the henchmen of his evil arch-enemy – Mr Supervillain. You must solve all the puzzles and clues in the room and deploy the huge array of gadgets to save your super-spy pal. As well as hardware and gizmos, you’ll need to think with the cunning of an ace agent – logic, speed and daring are required. Great for all the family – 10 to 60 welcome, comfortable clothes are advised. *All under 16s must be accompanied by an adult.
Capacity: 5 \ Difficulty: medium \ Time: 60 min \ Age: 10+
You didn't ask for any of this. But suddenly you find yourself the sole inheritor of a distant relative's house. Naturally, you snoop in the attic. There, you flick through a dusty old diary and learn of a robot named Gregg, your great-great-great-great aunt's science experiment. So when a long-lost package turns up on your doorstep containing poor Gregg's parts, you soon realise the clock's ticking: you've got just 60 minutes to put him together again. Failure to do so? Gregg will be wiped clean - and you'll have to live with the guilt. This time, you'll gather around this intriguing Game Chest, made up of hidden compartments and secrets. Prepare for some intricate, fast-paced puzzles, guaranteed to get the heart thumping. *Please note this is not an escape room.
Capacity: 3 \ Difficulty: difficult \ Time: 60 min \ Age: 16+
Select a time for Patient Zero 2150
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F.A.Q. \ Frequently Asked Questions
We can host up to 22 players at the same time across our four rooms.
We can host multiple rounds of games for larger groups. What usually works well is half of the group playing the games, whilst the other half enjoy drinks and/or canapés.
Yes, we can provide a selection of alcoholic and non-alcoholic drinks as well as canapés. Please contact us to hear more about our packages.
Yes, for group bookings we can start all of the rooms at the same time.
We don’t have a meeting room available on-site, but we are partnered with venues in the same complex as us to provide private and semi-private meeting spaces.
Payments can be made by bank transfer or over the phone with a credit/debit card. We accept all major credit and debit cards, including American Express.
3 min walk from Aldgate East Station (Zone 1 - Hammersmith / District Line). 8 min walk from Aldgate Station (Circle, Metropolitan Line)
Routes served by this stop. All; 15; 25; 67; 115; 135; 205; 254; N15; N205; N253; N550.
Goodman Fields, 8 Canter Way, E1 8PS.